And the first part of the free-for-all. This is not edited...[2008-07-12 20:44:03] <AME_QSW> That's because he? is too busy scripting

[2008-07-12 20:44:11] <+NOM_LanceBotelle> *Giggle Mode On* Giggle ...
[2008-07-12 20:44:12] <NOM_Axe> lol I spend all my time on that one site I guess
[2008-07-12 20:44:12] <+NOM_Skunkeen> Axe speak with me after the chat please
[2008-07-12 20:44:16] <@AME_BGPHughes> Please do drop by the forums and comment on eahc other, NWN, the world, etc
[2008-07-12 20:44:20] <+NOM_thegeorge> free-for-all? how very frightening...
[2008-07-12 20:44:32] <+NOM_SubBassman> who has aggro?

[2008-07-12 20:44:39] <+Khaveen> Big thanks to the AME team for their time and to Ben for his leadership. NWN community is the best one in the world!
[2008-07-12 20:44:40] <+NOM_LanceBotelle> I would like to take this opportunity to thank a number of people who spent a lot of time helping beta testing the module for me: Michael Merritt (Mike9215), Rich Barker (Phantasma) & Jean-François (Herrjeff); for everybody who took the time to play my module and/or contact me, and for the AME team who put this chat together.
[2008-07-12 20:44:50] <AME_QSW> lol George, i'm not sure what WOULD frighten you!
[2008-07-12 20:45:06] * AME_BGPHughes blushes
[2008-07-12 20:45:08] <+NOM_Maddyanne> PLUG ALERT:
http://myspace.com/uthant [2008-07-12 20:45:34] <+NOM_thegeorge> well there's the movie "Show Girls"...
[2008-07-12 20:45:43] <+NOM_Maddyanne> Our music site. Some free stuff for download.
[2008-07-12 20:45:50] <+NOM_Ashercon[NWNP]> ah just in time for the free for all *jumps on pile
[2008-07-12 20:46:17] <+NOM_LanceBotelle> Good night all - All the best! See you around ...

[2008-07-12 20:46:20] <+NOM_Ashercon[NWNP]> Yeah what is this podcast you keep mentioning?
[2008-07-12 20:46:26] <@AME_QSW> Night Lance

[2008-07-12 20:46:26] <@AME_Starlight> good night Lance
[2008-07-12 20:46:27] <+NOM_thegeorge> l8r Lance!
[2008-07-12 20:46:32] <+NOM_Maddyanne> gn lance
[2008-07-12 20:46:34] <+NOM_SubBassman> bye
[2008-07-12 20:46:36] <+NOM_Maddyanne> ty
[2008-07-12 20:46:37] <@NOM_Andarian> bye lance
[2008-07-12 20:46:40] <+FesterPot> What?! Where's Hugie's question?!?
[2008-07-12 20:46:47] <+NOM_thegeorge> night time by him? not even 11am here yet...
[2008-07-12 20:47:05] <+NOM_SubBassman> 19:41
[2008-07-12 20:47:06] <@AME_Starlight> it is 1:41 am at my side
[2008-07-12 20:47:11] <@AME_QSW> Yes, what was Hugie's question?
[2008-07-12 20:47:19] <+lord_of_worms> ditto 1:41
[2008-07-12 20:47:20] <@NOM_Andarian> Yes, I'm curious too
[2008-07-12 20:47:30] * +NOM_thegeorge breaks out the slapping rod and looks sternly at Hugie
[2008-07-12 20:47:33] <@AME_BGPHughes> We sensored it
[2008-07-12 20:47:42] <+FesterPot> Oh and Hugie's coming back to build in NWN1 ... "The truth is, I'm not exactly sure what I'm going to build, yet. But I know it's going to be NWN1" From is Blog.
[2008-07-12 20:47:44] <+NOM_SubBassman> censored?
[2008-07-12 20:47:45] <@AME_Starlight> oh...hide in plain site
[2008-07-12 20:47:52] *** Michael_DarkAngel (~adm@nwc-B5FBF66A.hsd1.pa.comcast.net) joined
[2008-07-12 20:47:53] <+NOM_Maddyanne> It was a censitive subject.
[2008-07-12 20:48:05] <@NOM_Andarian> Hugie: is that true?
[2008-07-12 20:48:07] * @AME_QSW grins
[2008-07-12 20:48:09] <@AME_Starlight> edit: sight
[2008-07-12 20:48:15] *** AME_BGPHughes changed topic to Nominee free-for-all and shameless plug
http://ame-gda.net/forums/index.php[2008-07-12 20:48:30] <@AME_Starlight> free-for-all, does it means drinks?
[2008-07-12 20:48:32] <+Khaveen> Anybody got the inside story on CEP 2.2 and timing for it?
[2008-07-12 20:48:36] <Michael_DarkAngel> hello
[2008-07-12 20:48:38] <+NOM_Maddyanne> ***chortle***
[2008-07-12 20:48:41] <@NOM_Andarian> Hi MDA
[2008-07-12 20:48:43] <+NOM_thegeorge> hello Michael
[2008-07-12 20:48:51] <@AME_Starlight> hi Michael
[2008-07-12 20:48:52] <@AME_BGPHughes> I was surprised no one asked when the awards will be released
[2008-07-12 20:48:54] <@AME_QSW> Are you building yet George in NWN2, or are you not going to?
[2008-07-12 20:48:57] <@AME_BGPHughes> that's usually what Hugie asks
[2008-07-12 20:49:07] <@AME_QSW> When are they?

[2008-07-12 20:49:14] <@AME_BGPHughes> I don't know
[2008-07-12 20:49:24] <@AME_QSW> lol figured that would be the answer
[2008-07-12 20:49:35] <+NOM_thegeorge> ah QSW you missed my earlier post, I converted one of my modules to NWN2 (just finished 2 days ago) but there are problems...
[2008-07-12 20:49:35] * AME_BGPHughes glances at Qk
[2008-07-12 20:49:38] <+FesterPot> Hey George, can you rip the trees out of NWN2 and offer them in NWN1 as you have with the boulders and rocks?
[2008-07-12 20:50:05] <+NOM_thegeorge> NWN2 uses something called 'fasttrees' or such, but it does have some placeable ones
[2008-07-12 20:50:07] <@NOM_Andarian> Hm? What's that?
[2008-07-12 20:50:12] * @AME_QSW wants to know which module he converted
[2008-07-12 20:50:14] <+NOM_thegeorge> I actually considered doing that
[2008-07-12 20:50:17] <+NOM_thegeorge> "Stormy Night"
[2008-07-12 20:50:21] * @AME_Six thinks Brian will be offended
[2008-07-12 20:50:26] <@AME_QSW> ohhh
[2008-07-12 20:50:47] <+NOM_Maddyanne> Interesting.
[2008-07-12 20:50:51] <@AME_QSW> Brian gave up (happily I think!) his tree artist title

[2008-07-12 20:51:02] <+fluffyamoeba> don't be silly, BioBrianC loves trees
[2008-07-12 20:51:03] <+fluffyamoeba> :p
[2008-07-12 20:51:05] <@AME_QSW> or was that tree hugger? *taps chin*
[2008-07-12 20:51:21] <+NOM_thegeorge> I like the willow/swamp trees for example.
[2008-07-12 20:51:23] <@AME_Six> Darn hippies, can't tell one from the other.
[2008-07-12 20:51:23] <+fluffyamoeba> erotic tree artist
[2008-07-12 20:51:44] <@AME_QSW> I have a question!
[2008-07-12 20:51:52] <@NOM_Andarian> Sure, QSW
[2008-07-12 20:52:16] <@AME_BGPHughes> WoRm - where did your trees come from?
[2008-07-12 20:52:19] <+lord_of_worms> well I have to go, I may join later but I have to get these tilesets up like I promised ( ;
[2008-07-12 20:52:30] <+NOM_thegeorge> l8r worm
[2008-07-12 20:52:37] * @AME_Six waves
[2008-07-12 20:52:38] <@NOM_Andarian> Bye, worm
[2008-07-12 20:52:39] <@AME_QSW> a basic one, but then I actually wonder what the community/you peeps REALLY think of the whole AME awards idea. Like, it is very different from the MoTY, is that good in your opinion?
[2008-07-12 20:52:46] <@AME_QSW> bye Worm

[2008-07-12 20:52:59] <@AME_BGPHughes> I think it's great - or was that not for members?
[2008-07-12 20:53:02] <@NOM_Andarian> I think so, but you know I'm biased
[2008-07-12 20:53:04] <@NOM_Andarian>

[2008-07-12 20:53:12] <@AME_QSW> for all, free for all

[2008-07-12 20:53:21] <+FesterPot> Why couldn't anyone from the Tower of Drugkor not make it?
[2008-07-12 20:53:28] * @NOM_AME_Andarian puts both hats back on
[2008-07-12 20:53:47] <@AME_BGPHughes> Not sure - Tybae did the recruiting, but some folks were on vacation etc
[2008-07-12 20:53:48] <+NOM_Maddyanne> Do they stack?
[2008-07-12 20:53:50] <@AME_BGPHughes> savant was one
[2008-07-12 20:53:54] <@NOM_AME_Andarian> lol FP
[2008-07-12 20:54:21] <@NOM_AME_Andarian> Maddy: I think so
[2008-07-12 20:54:25] <@AME_BGPHughes> Actually, I wish something like AME had been around earlier
[2008-07-12 20:54:30] <+FesterPot> I would have liked to ask then a few questions

[2008-07-12 20:54:32] <@AME_QSW> Yes me too
[2008-07-12 20:54:35] <+NOM_thegeorge> they do seem rather different to me
[2008-07-12 20:54:39] <@AME_BGPHughes> I think it would have helped to control some of that trolling and other stuff that went on
[2008-07-12 20:54:48] <+NOM_Ninjaweasel> any more questions over this way? if not, i'm signing off
[2008-07-12 20:54:56] <+FesterPot> Yes!
[2008-07-12 20:54:59] <+FesterPot> I have a question!
[2008-07-12 20:55:00] <@NOM_AME_Andarian> Yes, if there are other questions, feel free to ask
[2008-07-12 20:55:00] <+NOM_Maddyanne> bye nice to meet
[2008-07-12 20:55:04] <+NOM_Ninjaweasel> shoot
[2008-07-12 20:55:05] <@AME_BGPHughes> Which was your favourite position...
[2008-07-12 20:55:10] <@AME_BGPHughes> ... to model/animate?
[2008-07-12 20:55:11] * @AME_Starlight waves
[2008-07-12 20:55:14] * @AME_QSW blinks
[2008-07-12 20:55:16] * @NOM_AME_Andarian waves
[2008-07-12 20:55:17] <+NOM_Ninjaweasel> LOL
[2008-07-12 20:55:25] <+FesterPot> Ninja -> What do you do to get inspirired(sp?) when you sit down to work in NWN?
[2008-07-12 20:55:32] <@AME_BGPHughes> ROFL
[2008-07-12 20:55:39] <+NOM_Ninjaweasel> well, i dunno about favorite...
[2008-07-12 20:55:44] <+NOM_Maddyanne> lol x 2
[2008-07-12 20:55:51] <+NOM_Skunkeen> oh Ninjaweasel... know of any servers that uses your haks?
[2008-07-12 20:55:52] <+NOM_Ninjaweasel> the the kneeling ones are the most challenging to animate
[2008-07-12 20:56:09] <+NOM_Ninjaweasel> servers? well, i know of only one
[2008-07-12 20:56:14] * @NOM_AME_Andarian nods
[2008-07-12 20:56:17] <+NOM_thegeorge> and can you do any NWN2 (.mdb) modelling?
[2008-07-12 20:56:22] <+NOM_Ninjaweasel> i can
[2008-07-12 20:56:24] <@AME_Starlight> Ninja, hmm...where do you get the reference?
[2008-07-12 20:56:25] <+NOM_Ninjaweasel> but i won't
[2008-07-12 20:56:32] <+NOM_thegeorge> darn, I need a Scarecrow...
[2008-07-12 20:56:34] <+NOM_Ninjaweasel> reference? video and experience

[2008-07-12 20:56:41] <@NOM_AME_Andarian> Ninja: just curious, why not?
[2008-07-12 20:57:08] <+NOM_Ninjaweasel> i choose not to support OEI in general, and NWN2 in particular
[2008-07-12 20:57:09] <@NOM_AME_Andarian> I've heard a lot about frustration with animation and modeling for NWN2, but haven't had a chance to look into it thoroughly yet
[2008-07-12 20:57:24] * @NOM_AME_Andarian nods
[2008-07-12 20:57:27] <+NOM_thegeorge> I've tried and tried...can't do it either....
[2008-07-12 20:57:33] <+NOM_Ninjaweasel> not after how OEI treated *potential* CC devs
[2008-07-12 20:57:40] <@AME_QSW> Ninja: what made you interested in animations in the first place?
[2008-07-12 20:57:45] * @AME_Six has for the record been blindfolded for this part of the chat
[2008-07-12 20:57:52] <+NOM_Ninjaweasel> it's my work
[2008-07-12 20:58:03] * +NOM_Ninjaweasel works in the same studio that ragnarok_mr4 works in
[2008-07-12 20:58:04] <+FesterPot> Is that because Ninja is going to perform one of his animations on you Six?
[2008-07-12 20:58:19] <@NOM_AME_Andarian> Is it still the case that the NWN2 Exportron won't work with 3DSMax 9?
[2008-07-12 20:58:23] <+NOM_Ninjaweasel> we do animation work for TV commercials
[2008-07-12 20:58:30] <@AME_QSW> ahh!
[2008-07-12 20:58:34] <+NOM_Ninjaweasel> andaris - i don't know
[2008-07-12 20:58:39] <+NOM_Ninjaweasel> adarian, even
[2008-07-12 20:58:45] <@AME_Six> FP, me is too filled with youthful innocence

[2008-07-12 20:58:49] <+NOM_Ninjaweasel> haven't touched expotron since max8
[2008-07-12 20:58:54] * @NOM_AME_Andarian nods
[2008-07-12 20:58:57] <+FesterPot> Ah yes. None of that until you're married. Good boy!
[2008-07-12 20:58:57] <+NOM_thegeorge> oh yes that is, and issues with the Granny plugin (legal?)
[2008-07-12 20:58:58] <@AME_QSW> So you know the famous Raggyman!
[2008-07-12 20:59:00] * AME_BGPHughes waves at Don
[2008-07-12 20:59:15] <+NOM_Ninjaweasel> i know him, yes
[2008-07-12 20:59:22] * +Michael_DarkAngel waves to Ben
[2008-07-12 20:59:23] * @AME_QSW waves and hugs Angel hello
[2008-07-12 20:59:23] <+NOM_Skunkeen> im getting rid of my cable TV if those animations come on the ceral comercials my kids watch
[2008-07-12 20:59:33] <+NOM_Ninjaweasel> LOL
[2008-07-12 20:59:34] <+NOM_Ninjaweasel> naw
[2008-07-12 20:59:35] <+Michael_DarkAngel> lol
[2008-07-12 20:59:40] <+NOM_Ninjaweasel> we do mainstream stuff
[2008-07-12 20:59:43] <+FesterPot> LOL! "Now your children can do them too!"
[2008-07-12 20:59:50] <+NOM_Ninjaweasel> samsung mobile phones, coca-cola
[2008-07-12 20:59:55] <+NOM_Ninjaweasel> etc
[2008-07-12 21:00:11] <+NOM_Ninjaweasel> my last one was for Johnson&Johnson
[2008-07-12 21:00:19] <+NOM_Ninjaweasel> who, for the record, has NOT paid up yet

[2008-07-12 21:00:32] <@AME_QSW> Has the community response to your animations been very good?
[2008-07-12 21:00:44] <+NOM_Ninjaweasel> well, the votes are hight enough
[2008-07-12 21:00:56] <+NOM_Ninjaweasel> although i suppose that not as many can make use of them
[2008-07-12 21:01:02] <+NOM_Ninjaweasel> as opposed to other custom content
[2008-07-12 21:01:05] <@AME_QSW> Yep, no angry peeps then I take it?
[2008-07-12 21:01:08] <+NOM_Ninjaweasel> no
[2008-07-12 21:01:18] <+FesterPot> I could use those dancing ones, if they come in pairs for a dance floor (think a big ball room)
[2008-07-12 21:01:22] <@AME_QSW> That I must say is excellent news indeed!
[2008-07-12 21:01:23] <+NOM_Ninjaweasel> they do
[2008-07-12 21:01:27] <+NOM_Ninjaweasel> think: waltz

[2008-07-12 21:01:35] <@NOM_AME_Andarian> So what are you planning in the Romantic and Dancing update? I'm very excited to hear about that.
[2008-07-12 21:01:36] <+FesterPot> Good for a thief module idea.
[2008-07-12 21:01:41] <@AME_Starlight> I want to see a romantic moment...
[2008-07-12 21:01:47] <+NOM_Ninjaweasel> though i have a few exotic dance anims as well
[2008-07-12 21:01:49] <+NOM_Ninjaweasel> got some kissing
[2008-07-12 21:01:56] <+NOM_Ninjaweasel> standing and lying down
[2008-07-12 21:01:56] <+NOM_Ninjaweasel> and a hug
[2008-07-12 21:02:04] <+NOM_Maddyanne> Shadowdancer fight dancing?
[2008-07-12 21:02:09] <+NOM_Ninjaweasel> there are issues with inter-racial stuff though
[2008-07-12 21:02:14] <@AME_QSW> Can you have a couple walking arm in arm?
[2008-07-12 21:02:18] <+NOM_Ninjaweasel> they just don't line up right
[2008-07-12 21:02:23] * @NOM_AME_Andarian nods
[2008-07-12 21:02:29] <+NOM_Ninjaweasel> QSW, that's a challenging one
[2008-07-12 21:02:33] <+NOM_Ninjaweasel> it would have to be cutscened
[2008-07-12 21:02:41] <+NOM_Ninjaweasel> can't do it while wandering about
[2008-07-12 21:03:02] <@AME_QSW> ahh
[2008-07-12 21:03:07] <+NOM_Ninjaweasel> as you need to enable CutsceneGhost to allow their zones of control to merge
[2008-07-12 21:03:08] <+fluffyamoeba> could you do it with one being a tail? :p
[2008-07-12 21:03:16] <+NOM_Ninjaweasel> you could, in theory
[2008-07-12 21:03:26] <+NOM_Ninjaweasel> but then the tail would not be dynamic
[2008-07-12 21:03:48] * +NOM_Ninjaweasel has not explored that avenue much, admittedly
[2008-07-12 21:04:04] <+Hugie> darn parents making me carry things for them
[2008-07-12 21:04:06] <+Hugie> back now
[2008-07-12 21:04:07] <@AME_QSW> Fester, how is testing going on your latest Module?
[2008-07-12 21:04:09] <+NOM_Ninjaweasel> [01:55] <+NOM_Maddyanne> Shadowdancer fight dancing? <---no, more exotic stuff
[2008-07-12 21:04:15] * +NOM_Skunkeen wonders if there is a speed control wand
[2008-07-12 21:04:17] <+NOM_thegeorge> to answer Fester's question about inspiration, I get inspired by reading my praise (and looking in the mirror of course)
[2008-07-12 21:04:22] <+NOM_Maddyanne> Have you released the kissing anim yet?
[2008-07-12 21:04:27] <+NOM_Maddyanne> sorry
[2008-07-12 21:04:44] <@AME_QSW> Axe - have you ever thought of making a module yourself (I am assuming you have not in recent years?)
[2008-07-12 21:04:56] <+FesterPot> KooKoo88 is testing the route with Falis as a companion, I'm doing Shayla Shay this weekend and have to do Annex next. Otherwise, it's done. Just minor tweaks (spelling, grammar, balance)
[2008-07-12 21:05:13] <@AME_Starlight> NOM_thegeorge: does all of the horror themes inspired from this?
[2008-07-12 21:05:24] <+FesterPot> LOL *light
[2008-07-12 21:05:36] <+FesterPot> Oh Starlight got you there George

[2008-07-12 21:05:38] <+NOM_Ninjaweasel> anyone want some teaser preview stuff?
[2008-07-12 21:05:40] <+NOM_thegeorge> hee hee
[2008-07-12 21:05:48] <@AME_QSW> YES!!!
[2008-07-12 21:05:54] <+NOM_Ninjaweasel> hokay
[2008-07-12 21:05:56] <+NOM_Ninjaweasel>
http://s280.photobucket.com/albums/kk198/ninjaweaselman/?action=view¤t=NWN1_waltz_dance.flv[2008-07-12 21:05:59] <@NOM_AME_Andarian> Well, the dancing, the exotic dance, and the kissing animations all have spots in the plot for Sanctum Act III. I was wondering how to handle them...
[2008-07-12 21:06:04] <+NOM_Ninjaweasel>
http://s280.photobucket.com/albums/kk198/ninjaweaselman/?action=view¤t=NWN1_exotic_dance.flv[2008-07-12 21:06:04] <+FesterPot> So when it's ready, I'll send you the module to review QSW.
[2008-07-12 21:06:05] <@NOM_AME_Andarian> Yes, teasers, please!
[2008-07-12 21:06:11] <+NOM_Ninjaweasel>
http://s280.photobucket.com/albums/kk198/ninjaweaselman/?action=view¤t=NWN1_romantic_1.flv[2008-07-12 21:06:21] <+NOM_Ninjaweasel>
http://s280.photobucket.com/albums/kk198/ninjaweaselman/?action=view¤t=NWN1_romantic_2.flv[2008-07-12 21:06:25] <+Hugie> haha that's hilarous!
[2008-07-12 21:06:29] <+Hugie> and awesome
[2008-07-12 21:06:31] <+NOM_Axe> Well I used to play with a small group of guys. We played on my LAN. Me and another guy did the modules and we just made tiny private ones for a sort of continuing campaign type of thing. So I've made a few but they are more like little 30-40 area prefabs
[2008-07-12 21:06:36] <+FesterPot> Are the waltz NPCs dynamic? Can we dress them?
[2008-07-12 21:07:06] <+NOM_Ninjaweasel> yes
[2008-07-12 21:07:14] <+NOM_Ninjaweasel> those are the base supermodels,
[2008-07-12 21:07:14] <+NOM_Maddyanne> Huzzah!
[2008-07-12 21:07:23] <+NOM_SubBassman> sorry guys i need to leave.
[2008-07-12 21:07:29] <+NOM_thegeorge> l8r Sub
[2008-07-12 21:07:31] <+NOM_Maddyanne> bye Z
[2008-07-12 21:07:31] <+NOM_SubBassman> see you around
[2008-07-12 21:07:32] <+NOM_Ninjaweasel> so, any PC or NPC that uses them will have access to the animations
[2008-07-12 21:07:32] <@AME_QSW> @Axe, needing a DM, or completly scripted to work without one?
[2008-07-12 21:07:36] <+NOM_Maddyanne> take care
[2008-07-12 21:07:45] <@AME_QSW> by Maddy

[2008-07-12 21:07:51] <@AME_QSW> oh SB I meant!
[2008-07-12 21:07:52] <+NOM_Axe> All those guys moved to NWN2 now so maybe I'll buckle down and see if I can do a full one. I never liked having to worry about coding for exploits and running one the LAN meant I got to be real aggressive script wise -- no real lag concerns to worry about
[2008-07-12 21:07:59] <+NOM_Maddyanne> We are still here.
[2008-07-12 21:08:00] <@AME_Starlight> Bye Subbassman
[2008-07-12 21:08:00] <+NOM_thegeorge> ah ha! now my competition has left...
[2008-07-12 21:08:22] <+NOM_Axe> Now that were at 1.69 maybe I'll do it. Time will tell...
[2008-07-12 21:08:22] <+FesterPot> Not sure I'd get all exotic feeling with those swords in her hands. She might swing and chop something off.